Although programming languages generally have common aspects, they are
rarely expressed in the same manner. For instance, in ANSI C,
dereferencing a pointer p
is accomplished by *p
, but in
Modula-2, it is accomplished by p^
. Values can also be
represented (and displayed) differently. Hex numbers in C appear as
`0x1ae', while in Modula-2 they appear as `1AEH'.
Language-specific information is built into GDB for some languages, allowing you to express operations like the above in your program's native language, and allowing GDB to output values in a manner consistent with the syntax of your program's native language. The language you use to build expressions is called the working language.
There are two ways to control the working language--either have GDB
set it automatically, or select it manually yourself. You can use the
set language
command for either purpose. On startup, GDB
defaults to setting the language automatically. The working language is
used to determine how expressions you type are interpreted, how values
are printed, etc.
In addition to the working language, every source file that
GDB knows about has its own working language. For some object
file formats, the compiler might indicate which language a particular
source file is in. However, most of the time GDB infers the
language from the name of the file. The language of a source file
controls whether C++ names are demangled--this way backtrace
can
show each frame appropriately for its own language. There is no way to
set the language of a source file from within GDB.
This is most commonly a problem when you use a program, such
as cfront
or f2c
, that generates C but is written in
another language. In that case, make the
program use #line
directives in its C output; that way
GDB will know the correct language of the source code of the original
program, and will display that source code, not the generated C code.
If a source file name ends in one of the following extensions, then GDB infers that its language is the one indicated.
If you allow GDB to set the language automatically, expressions are interpreted the same way in your debugging session and your program.
If you wish, you may set the language manually. To do this, issue the
command `set language lang', where lang is the name of
a language, such as
c
or modula-2
.
For a list of the supported languages, type `set language'.
Setting the language manually prevents GDB from updating the working language automatically. This can lead to confusion if you try to debug a program when the working language is not the same as the source language, when an expression is acceptable to both languages--but means different things. For instance, if the current source file were written in C, and GDB was parsing Modula-2, a command such as:
print a = b + c
might not have the effect you intended. In C, this means to add
b
and c
and place the result in a
. The result
printed would be the value of a
. In Modula-2, this means to compare
a
to the result of b+c
, yielding a BOOLEAN
value.
To have GDB set the working language automatically, use `set language local' or `set language auto'. GDB then infers the working language. That is, when your program stops in a frame (usually by encountering a breakpoint), GDB sets the working language to the language recorded for the function in that frame. If the language for a frame is unknown (that is, if the function or block corresponding to the frame was defined in a source file that does not have a recognized extension), the current working language is not changed, and GDB issues a warning.
This may not seem necessary for most programs, which are written entirely in one source language. However, program modules and libraries written in one source language can be used by a main program written in a different source language. Using `set language auto' in this case frees you from having to set the working language manually.
The following commands help you find out which language is the working language, and also what language source files were written in.
show language
print
to
build and compute expressions that may involve variables in your program.
info frame
info source
Warning: In this release, the GDB commands for type and range checking are included, but they do not yet have any effect. This section documents the intended facilities.
Some languages are designed to guard you against making seemingly common errors through a series of compile- and run-time checks. These include checking the type of arguments to functions and operators, and making sure mathematical overflows are caught at run time. Checks such as these help to ensure a program's correctness once it has been compiled by eliminating type mismatches, and providing active checks for range errors when your program is running.
GDB can check for conditions like the above if you wish.
Although GDB does not check the statements in your program, it
can check expressions entered directly into GDB for evaluation via
the print
command, for example. As with the working language,
GDB can also decide whether or not to check automatically based on
your program's source language. See section Supported languages,
for the default settings of supported languages.
Some languages, such as Modula-2, are strongly typed, meaning that the arguments to operators and functions have to be of the correct type, otherwise an error occurs. These checks prevent type mismatch errors from ever causing any run-time problems. For example,
1 + 2 => 3 but error--> 1 + 2.3
The second example fails because the CARDINAL
1 is not
type-compatible with the REAL
2.3.
For the expressions you use in GDB commands, you can tell the GDB type checker to skip checking; to treat any mismatches as errors and abandon the expression; or to only issue warnings when type mismatches occur, but evaluate the expression anyway. When you choose the last of these, GDB evaluates expressions like the second example above, but also issues a warning.
Even if you turn type checking off, there may be other reasons
related to type that prevent GDB from evaluating an expression.
For instance, GDB does not know how to add an int
and
a struct foo
. These particular type errors have nothing to do
with the language in use, and usually arise from expressions, such as
the one described above, which make little sense to evaluate anyway.
Each language defines to what degree it is strict about type. For instance, both Modula-2 and C require the arguments to arithmetical operators to be numbers. In C, enumerated types and pointers can be represented as numbers, so that they are valid arguments to mathematical operators. See section Supported languages, for further details on specific languages.
GDB provides some additional commands for controlling the type checker:
set check type auto
set check type on
set check type off
set check type warn
show type
In some languages (such as Modula-2), it is an error to exceed the bounds of a type; this is enforced with run-time checks. Such range checking is meant to ensure program correctness by making sure computations do not overflow, or indices on an array element access do not exceed the bounds of the array.
For expressions you use in GDB commands, you can tell GDB to treat range errors in one of three ways: ignore them, always treat them as errors and abandon the expression, or issue warnings but evaluate the expression anyway.
A range error can result from numerical overflow, from exceeding an array index bound, or when you type a constant that is not a member of any type. Some languages, however, do not treat overflows as an error. In many implementations of C, mathematical overflow causes the result to "wrap around" to lower values--for example, if m is the largest integer value, and s is the smallest, then
m + 1 => s
This, too, is specific to individual languages, and in some cases specific to individual compilers or machines. See section Supported languages, for further details on specific languages.
GDB provides some additional commands for controlling the range checker:
set check range auto
set check range on
set check range off
set check range warn
show range
GDB 4 supports C, C++, and Modula-2.
Some GDB features may be used in expressions regardless of the
language you use: the GDB @
and ::
operators,
and the `{type}addr' construct (see section Expressions) can be used with the constructs of any supported
language.
The following sections detail to what degree each source language is supported by GDB. These sections are not meant to be language tutorials or references, but serve only as a reference guide to what the GDB expression parser accepts, and what input and output formats should look like for different languages. There are many good books written on each of these languages; please look to these for a language reference or tutorial.
Since C and C++ are so closely related, many features of GDB apply to both languages. Whenever this is the case, we discuss those languages together.
The C++ debugging facilities are jointly implemented by the GNU C++
compiler and GDB. Therefore, to debug your C++ code
effectively, you must compile your C++ programs with the GNU C++
compiler, g++
.
For best results when debugging C++ programs, use the stabs debugging
format. You can select that format explicitly with the g++
command-line options `-gstabs' or `-gstabs+'. See
section `Options for Debugging Your Program or GNU CC' in Using GNU CC, for more information.
Operators must be defined on values of specific types. For instance,
+
is defined on numbers, but not on structures. Operators are
often defined on groups of types.
For the purposes of C and C++, the following definitions hold:
int
with any of its storage-class
specifiers; char
; and enum
.
float
and double
.
(type
*)
.
The following operators are supported. They are listed here in order of increasing precedence:
,
=
op=
a op= b
,
and translated to a = a op b
.
op=
and =
have the same precendence.
op is any one of the operators |
, ^
, &
,
<<
, >>
, +
, -
, *
, /
, %
.
?:
a ? b : c
can be thought
of as: if a then b else c. a should be of an
integral type.
||
&&
|
^
&
==, !=
<, >, <=, >=
<<, >>
@
+, -
*, /, %
++, --
*
++
.
&
++
.
For debugging C++, GDB implements a use of `&' beyond what is
allowed in the C++ language itself: you can use `&(&ref)'
(or, if you prefer, simply `&&ref') to examine the address
where a C++ reference variable (declared with `&ref') is
stored.
-
++
.
!
++
.
~
++
.
., ->
struct
and union
data.
[]
a[i]
is defined as
*(a+i)
. Same precedence as ->
.
()
->
.
::
struct
, union
, and class
types.
::
::
, above.
GDB allows you to express the constants of C and C++ in the following ways:
long
value.
'
), or a number--the ordinal value of the corresponding character
(usually its ASCII value). Within quotes, the single character may
be represented by a letter or by escape sequences, which are of
the form `\nnn', where nnn is the octal representation
of the character's ordinal value; or of the form `\x', where
`x' is a predefined special character--for example,
`\n' for newline.
"
).
GDB expression handling has a number of extensions to interpret a significant subset of C++ expressions.
Warning: GDB can only debug C++ code if you compile with the GNU C++ compiler. Moreover, C++ debugging depends on the use of additional debugging information in the symbol table, and thus requires special support. GDB has this support only with the stabs debug format. In particular, if your compiler generates a.out, MIPS ECOFF, RS/6000 XCOFF, or ELF with stabs extensions to the symbol table, these facilities are all available. (With GNU CC, you can use the `-gstabs' option to request stabs debugging extensions explicitly.) Where the object code format is standard COFF or DWARF in ELF, on the other hand, most of the C++ support in GDB does not work.
count = aml->GetOriginal(x, y)
this
following the same rules as C++.
::
---your
expressions can use it just as expressions in your program do. Since
one scope may be defined in another, you can use ::
repeatedly if
necessary, for example in an expression like
`scope1::scope2::name'. GDB also allows
resolving name scope by reference to source files, in both C and C++
debugging (see section Program variables).
If you allow GDB to set type and range checking automatically, they
both default to off
whenever the working language changes to
C or C++. This happens regardless of whether you or GDB
selects the working language.
If you allow GDB to set the language automatically, it recognizes source files whose names end with `.c', `.C', or `.cc', and when GDB enters code compiled from one of these files, it sets the working language to C or C++. See section Having GDB infer the source language, for further details.
By default, when GDB parses C or C++ expressions, type checking is not used. However, if you turn type checking on, GDB considers two variables type equivalent if:
typedef
.
Range checking, if turned on, is done on mathematical operations. Array indices are not checked, since they are often used to index a pointer that is not itself an array.
The set print union
and show print union
commands apply to
the union
type. When set to `on', any union
that is
inside a struct
or class
is also printed.
Otherwise, it appears as `{...}'.
The @
operator aids in the debugging of dynamic arrays, formed
with pointers and a memory allocation function. See section Expressions.
Some GDB commands are particularly useful with C++, and some are designed specifically for use with C++. Here is a summary:
breakpoint menus
rbreak regex
catch exceptions
info catch
ptype typename
set print demangle
show print demangle
set print asm-demangle
show print asm-demangle
set print object
show print object
set print vtbl
show print vtbl
Overloaded symbol names
symbol(types)
rather than just symbol. You can
also use the GDB command-line word completion facilities to list the
available choices, or to finish the type list for you.
See section Command completion, for details on how to do this.
The extensions made to GDB to support Modula-2 only support output from the GNU Modula-2 compiler (which is currently being developed). Other Modula-2 compilers are not currently supported, and attempting to debug executables produced by them is most likely to give an error as GDB reads in the executable's symbol table.
::
and .
Operators must be defined on values of specific types. For instance,
+
is defined on numbers, but not on structures. Operators are
often defined on groups of types. For the purposes of Modula-2, the
following definitions hold:
INTEGER
, CARDINAL
, and
their subranges.
CHAR
and its subranges.
REAL
.
POINTER TO
type
.
SET
and BITSET
types.
BOOLEAN
.
The following operators are supported, and appear in order of increasing precedence:
,
:=
:=
value is
value.
<, >
<=, >=
<
.
=, <>, #
<
. In GDB scripts, only <>
is
available for inequality, since #
conflicts with the script
comment character.
IN
<
.
OR
AND, &
@
+, -
*
/
*
.
DIV, MOD
*
.
-
INTEGER
and REAL
data.
^
NOT
^
.
.
RECORD
field selector. Defined on RECORD
data. Same
precedence as ^
.
[]
ARRAY
data. Same precedence as ^
.
()
PROCEDURE
objects. Same precedence
as ^
.
::, .
Warning: Sets and their operations are not yet supported, so GDB treats the use of the operator
IN
, or the use of operators+
,-
,*
,/
,=
, ,<>
,#
,<=
, and>=
on sets as an error.
Modula-2 also makes available several built-in procedures and functions. In describing these, the following metavariables are used:
ARRAY
variable.
CHAR
constant or variable.
SET OF mtype
(where mtype is the type of m).
All Modula-2 built-in procedures also return a result, described below.
ABS(n)
CAP(c)
CHR(i)
DEC(v)
DEC(v,i)
EXCL(m,s)
FLOAT(i)
HIGH(a)
INC(v)
INC(v,i)
INCL(m,s)
MAX(t)
MIN(t)
ODD(i)
ORD(x)
SIZE(x)
TRUNC(r)
VAL(t,i)
Warning: Sets and their operations are not yet supported, so GDB treats the use of procedures
INCL
andEXCL
as an error.
GDB allows you to express the constants of Modula-2 in the following ways:
'
) or double ("
). They may
also be expressed by their ordinal value (their ASCII value, usually)
followed by a `C'.
'
) or double ("
).
Escape sequences in the style of C are also allowed. See section C and C++ constants, for a brief explanation of escape
sequences.
TRUE
and
FALSE
.
If type and range checking are set automatically by GDB, they
both default to on
whenever the working language changes to
Modula-2. This happens regardless of whether you, or GDB,
selected the working language.
If you allow GDB to set the language automatically, then entering code compiled from a file whose name ends with `.mod' sets the working language to Modula-2. See section Having GDB infer the source language, for further details.
A few changes have been made to make Modula-2 programs easier to debug. This is done primarily via loosening its type strictness:
:=
) returns the value of its right-hand
argument.
Warning: in this release, GDB does not yet perform type or range checking.
GDB considers two Modula-2 variables type equivalent if:
TYPE
t1 = t2
statement
As long as type checking is enabled, any attempt to combine variables whose types are not equivalent is an error.
Range checking is done on all mathematical operations, assignment, array index bounds, and all built-in functions and procedures.
::
and .
There are a few subtle differences between the Modula-2 scope operator
(.
) and the GDB scope operator (::
). The two have
similar syntax:
module . id scope :: id
where scope is the name of a module or a procedure, module the name of a module, and id is any declared identifier within your program, except another module.
Using the ::
operator makes GDB search the scope
specified by scope for the identifier id. If it is not
found in the specified scope, then GDB searches all scopes
enclosing the one specified by scope.
Using the .
operator makes GDB search the current scope for
the identifier specified by id that was imported from the
definition module specified by module. With this operator, it is
an error if the identifier id was not imported from definition
module module, or if id is not an identifier in
module.
Some GDB commands have little use when debugging Modula-2 programs.
Five subcommands of set print
and show print
apply
specifically to C and C++: `vtbl', `demangle',
`asm-demangle', `object', and `union'. The first four
apply to C++, and the last to the C union
type, which has no direct
analogue in Modula-2.
The @
operator (see section Expressions), while available
while using any language, is not useful with Modula-2. Its
intent is to aid the debugging of dynamic arrays, which cannot be
created in Modula-2 as they can in C or C++. However, because an
address can be specified by an integral constant, the construct
`{type}adrexp' is still useful. (see section Expressions)
In GDB scripts, the Modula-2 inequality operator #
is
interpreted as the beginning of a comment. Use <>
instead.