This chapter describes how the runnable Emacs executable is dumped with the preloaded Lisp libraries in it, how storage is allocated, and some internal aspects of GNU Emacs that may be of interest to C programmers.
This section explains the steps involved in building the Emacs executable. You don't have to know this material to build and install Emacs, since the makefiles do all these things automatically. This information is pertinent to Emacs maintenance.
Compilation of the C source files in the `src' directory produces an executable file called `temacs', also called a bare impure Emacs. It contains the Emacs Lisp interpreter and I/O routines, but not the editing commands.
The command `temacs -l loadup' uses `temacs' to create the real runnable Emacs executable. These arguments direct `temacs' to evaluate the Lisp files specified in the file `loadup.el'. These files set up the normal Emacs editing environment, resulting in an Emacs which is still impure but no longer bare.
It takes a substantial time to load the standard Lisp files. Luckily, you don't have to do this each time you run Emacs; `temacs' can dump out an executable program called `emacs' which has these files preloaded. `emacs' starts more quickly because it does not need to load the files. This is the Emacs executable that is normally installed.
To create `emacs', use the command `temacs -batch -l loadup dump'. The purpose of `-batch' here is to prevent `temacs' from trying to initialize any of its data on the terminal; this ensures that the tables of terminal information are empty in the dumped Emacs. The argument `dump' tells `loadup.el' to dump a new executable named `emacs'.
Some operating systems don't support dumping. On those systems, you must start Emacs with the `temacs -l loadup' command each time you use it. This takes a substantial time, but since you need to start Emacs once a day at most--or once a week if you never log out--the extra time is not too severe a problem.
You can specify additional files to preload by writing a library named
`site-load.el' which loads them. You may need to increase the
value of PURESIZE
, in `src/puresize.h', to make room for the
additional files. (Try adding increments of 20000 until it is big
enough.) However, the advantage of preloading additional files
decreases as machines get faster. On modern machines, it is usually not
advisable.
You can specify other Lisp expressions to execute just before dumping by putting them in a library named `site-init.el'. However, if they might alter the behavior that users expect from an ordinary unmodified Emacs, it is better to put them in `default.el', so that users can override them if they wish. See section Summary: Sequence of Actions at Start Up.
Before `loadup.el' dumps the new executable, it finds the
documentation strings for primitive and preloaded functions (and
variables) in the file where they are stored, by calling
Snarf-documentation
(see section Access to Documentation Strings). These
strings were moved out of the `emacs' executable to make it
smaller. See section Documentation Basics.
If you use this function in an Emacs that was already dumped, you must
set command-line-processed
to nil
first for good results.
See section Command Line Arguments.
(emacs-version) => "GNU Emacs 19.22.1 of Fri Feb 27 1994 \ on slug (berkeley-unix)"
Called interactively, the function prints the same information in the echo area.
emacs-build-time => "Fri Feb 27 14:55:57 1994"
"19.22.1"
.
The following two variables did not exist before Emacs version 19.23, which reduces their usefulness at present, but we hope they will be convenient in the future.
Emacs Lisp uses two kinds of storage for user-created Lisp objects: normal storage and pure storage. Normal storage is where all the new data which is created during an Emacs session is kept; see the following section for information on normal storage. Pure storage is used for certain data in the preloaded standard Lisp files--data that should never change during actual use of Emacs.
Pure storage is allocated only while `temacs' is loading the
standard preloaded Lisp libraries. In the file `emacs', it is
marked as read-only (on operating systems which permit this), so that
the memory space can be shared by all the Emacs jobs running on the
machine at once. Pure storage is not expandable; a fixed amount is
allocated when Emacs is compiled, and if that is not sufficient for the
preloaded libraries, `temacs' crashes. If that happens, you must
increase the compilation parameter PURESIZE
in the file
`src/puresize.h'. This normally won't happen unless you try to
preload additional libraries or add features to the standard ones.
This function is used only while Emacs is being built and dumped; it is called only in the file `emacs/lisp/loaddefs.el'.
defun
should make a copy of the
function definition in pure storage. If it is non-nil
, then the
function definition is copied into pure storage.
This flag is t
while loading all of the basic functions for
building Emacs initially (allowing those functions to be sharable and
non-collectible). Dumping Emacs as an executable always writes
nil
in this variable, regardless of the value it actually has
before and after dumping.
You should not change this flag in a running Emacs.
When a program creates a list or the user defines a new function (such as by loading a library), that data is placed in normal storage. If normal storage runs low, then Emacs asks the operating system to allocate more memory in blocks of 1k bytes. Each block is used for one type of Lisp object, so symbols, cons cells, markers, etc., are segregated in distinct blocks in memory. (Vectors, long strings, buffers and certain other editing types, which are fairly large, are allocated in individual blocks, one per object, while small strings are packed into blocks of 8k bytes.)
It is quite common to use some storage for a while, then release it by (for example) killing a buffer or deleting the last pointer to an object. Emacs provides a garbage collector to reclaim this abandoned storage. (This name is traditional, but "garbage recycler" might be a more intuitive metaphor for this facility.)
The garbage collector operates by finding and marking all Lisp objects that are still accessible to Lisp programs. To begin with, it assumes all the symbols, their values and associated function definitions, and any data presently on the stack, are accessible. Any objects which can be reached indirectly through other accessible objects are also accessible.
When marking is finished, all objects still unmarked are garbage. No matter what the Lisp program or the user does, it is impossible to refer to them, since there is no longer a way to reach them. Their space might as well be reused, since no one will miss them. The second, "sweep" phase of the garbage collector arranges to reuse them.
The sweep phase puts unused cons cells onto a free list
for future allocation; likewise for symbols and markers. It compacts
the accessible strings so they occupy fewer 8k blocks; then it frees the
other 8k blocks. Vectors, buffers, windows and other large objects are
individually allocated and freed using malloc
and free
.
Common Lisp note: unlike other Lisps, GNU Emacs Lisp does not call the garbage collector when the free list is empty. Instead, it simply requests the operating system to allocate more storage, and processing continues until
gc-cons-threshold
bytes have been used.This means that you can make sure that the garbage collector will not run during a certain portion of a Lisp program by calling the garbage collector explicitly just before it (provided that portion of the program does not use so much space as to force a second garbage collection).
gc-cons-threshold
bytes of
Lisp data since the previous garbage collection.)
garbage-collect
returns a list containing the following
information:
((used-conses . free-conses) (used-syms . free-syms) (used-markers . free-markers) used-string-chars used-vector-slots (used-floats . free-floats)) (garbage-collect) => ((3435 . 2332) (1688 . 0) (57 . 417) 24510 3839 (4 . 1))
Here is a table explaining each element:
The initial threshold value is 100,000. If you specify a larger value, garbage collection will happen less often. This reduces the amount of time spent garbage collecting, but increases total memory use. You may want to do this when running a program which creates lots of Lisp data.
You can make collections more frequent by specifying a smaller value,
down to 10,000. A value less than 10,000 will remain in effect only
until the subsequent garbage collection, at which time
garbage-collect
will set the threshold back to 10,000.
You can use this to get a general idea of how your actions affect the memory usage.
Lisp primitives are Lisp functions implemented in C. The details of interfacing the C function so that Lisp can call it are handled by a few C macros. The only way to really understand how to write new C code is to read the source, but we can explain some things here.
An example of a special form is the definition of or
, from
`eval.c'. (An ordinary function would have the same general
appearance.)
DEFUN ("or", For, Sor, 0, UNEVALLED, 0, "Eval args until one of them yields non-nil, then return that value.\n\ The remaining args are not evalled at all.\n\ If all args return nil, return nil.") (args) Lisp_Object args; { register Lisp_Object val; Lisp_Object args_left; struct gcpro gcpro1; if (NULL (args)) return Qnil; args_left = args; GCPRO1 (args_left); do { val = Feval (Fcar (args_left)); if (!NULL (val)) break; args_left = Fcdr (args_left); } while (!NULL (args_left)); UNGCPRO; return val; }
Let's start with a precise explanation of the arguments to the
DEFUN
macro. Here is a template for them:
DEFUN (lname, fname, sname, min, max, interactive, doc)
or
.
For
. Remember that the arguments must
be of type Lisp_Object
; various macros and functions for creating
values of type Lisp_Object
are declared in the file
`lisp.h'.
or
allows a minimum of zero arguments.
UNEVALLED
,
indicating a special form that receives unevaluated arguments, or
MANY
, indicating an unlimited number of evaluated arguments (the
equivalent of &rest
). Both UNEVALLED
and MANY
are
macros. If max is a number, it may not be less than min and
it may not be greater than seven.
interactive
in a Lisp function. In the case of
or
, it is 0 (a null pointer), indicating that or
cannot be
called interactively. A value of ""
indicates a function that
should receive no arguments when called interactively.
After the call to the DEFUN
macro, you must write the argument
name list that every C function must have, followed by ordinary C
declarations for the arguments. For a function with a fixed maximum
number of arguments, declare a C argument for each Lisp argument, and
give them all type Lisp_Object
. If the function has no upper
limit on the number of arguments in Lisp, then in C it receives two
arguments: the first is the number of Lisp arguments, and the second is
the address of a block containing their values. They have types
int
and Lisp_Object *
.
Within the function For
itself, note the use of the macros
GCPRO1
and UNGCPRO
. GCPRO1
is used to "protect"
a variable from garbage collection--to inform the garbage collector that
it must look in that variable and regard its contents as an accessible
object. This is necessary whenever you call Feval
or anything
that can directly or indirectly call Feval
. At such a time, any
Lisp object that you intend to refer to again must be protected somehow.
UNGCPRO
cancels the protection of the variables that are
protected in the current function. It is necessary to do this explicitly.
For most data types, it suffices to protect at least one pointer to the object; as long as the object is not recycled, all pointers to it remain valid. This is not so for strings, because the garbage collector can move them. When the garbage collector moves a string, it relocates all the pointers it knows about; any other pointers become invalid. Therefore, you must protect all pointers to strings across any point where garbage collection may be possible.
The macro GCPRO1
protects just one local variable. If you want
to protect two, use GCPRO2
instead; repeating GCPRO1
will
not work. Macros GCPRO3
and GCPRO4
also exist.
These macros implicitly use local variables such as gcpro1
; you
must declare these explicitly, with type struct gcpro
. Thus, if
you use GCPRO2
, you must declare gcpro1
and gcpro2
.
Alas, we can't explain all the tricky details here.
Defining the C function is not enough to make a Lisp primitive available; you must also create the Lisp symbol for the primitive and store a suitable subr object in its function cell. The code looks like this:
defsubr (&subr-structure-name);
Here subr-structure-name is the name you used as the third
argument to DEFUN
.
If you add a new primitive to a file that already has Lisp primitives
defined in it, find the function (near the end of the file) named
syms_of_something
, and add the call to defsubr
there. If the file doesn't have this function, or if you create a new
file, add to it a syms_of_filename
(e.g.,
syms_of_myfile
). Then find the spot in `emacs.c' where all
of these functions are called, and add a call to
syms_of_filename
there.
This function syms_of_filename
is also the place to
define any C variables which are to be visible as Lisp variables.
DEFVAR_LISP
makes a C variable of type Lisp_Object
visible
in Lisp. DEFVAR_INT
makes a C variable of type int
visible in Lisp with a value that is always an integer.
DEFVAR_BOOL
makes a C variable of type int
visible in Lisp
with a value that is either t
or nil
.
Here is another example function, with more complicated arguments. This comes from the code for the X Window System, and it demonstrates the use of macros and functions to manipulate Lisp objects.
DEFUN ("coordinates-in-window-p", Fcoordinates_in_window_p, Scoordinates_in_window_p, 2, 2, "xSpecify coordinate pair: \nXExpression which evals to window: ", "Return non-nil if POSITIONS is in WINDOW.\n\ \(POSITIONS is a list, (SCREEN-X SCREEN-Y)\)\n\ Returned value is list of positions expressed\n\ relative to window upper left corner.") (coordinate, window) register Lisp_Object coordinate, window; { register Lisp_Object xcoord, ycoord; if (!CONSP (coordinate)) wrong_type_argument (Qlistp, coordinate); CHECK_WINDOW (window, 2); xcoord = Fcar (coordinate); ycoord = Fcar (Fcdr (coordinate)); CHECK_NUMBER (xcoord, 0); CHECK_NUMBER (ycoord, 1); if ((XINT (xcoord) < XINT (XWINDOW (window)->left)) || (XINT (xcoord) >= (XINT (XWINDOW (window)->left) + XINT (XWINDOW (window)->width)))) return Qnil; XFASTINT (xcoord) -= XFASTINT (XWINDOW (window)->left); if (XINT (ycoord) == (screen_height - 1)) return Qnil; if ((XINT (ycoord) < XINT (XWINDOW (window)->top)) || (XINT (ycoord) >= (XINT (XWINDOW (window)->top) + XINT (XWINDOW (window)->height)) - 1)) return Qnil; XFASTINT (ycoord) -= XFASTINT (XWINDOW (window)->top); return (Fcons (xcoord, Fcons (ycoord, Qnil))); }
Note that C code cannot call functions by name unless they are defined
in C. The way to call a function written in Lisp is to use
Ffuncall
, which embodies the Lisp function funcall
. Since
the Lisp function funcall
accepts an unlimited number of
arguments, in C it takes two: the number of Lisp-level arguments, and a
one-dimensional array containing their values. The first Lisp-level
argument is the Lisp function to call, and the rest are the arguments to
pass to it. Since Ffuncall
can call the evaluator, you must
protect pointers from garbage collection around the call to
Ffuncall
.
The C functions call0
, call1
, call2
, and so on,
provide handy ways to call a Lisp function conveniently with a fixed
number of arguments. They work by calling Ffuncall
.
`eval.c' is a very good file to look through for examples; `lisp.h' contains the definitions for some important macros and functions.
GNU Emacs Lisp manipulates many different types of data. The actual data are stored in a heap and the only access that programs have to it is through pointers. Pointers are thirty-two bits wide in most implementations. Depending on the operating system and type of machine for which you compile Emacs, twenty-four to twenty-six bits are used to address the object, and the remaining six to eight bits are used for a tag that identifies the object's type.
Because Lisp objects are represented as tagged pointers, it is always
possible to determine the Lisp data type of any object. The C data type
Lisp_Object
can hold any Lisp object of any data type. Ordinary
variables have type Lisp_Object
, which means they can hold any
type of Lisp value; you can determine the actual data type only at run
time. The same is true for function arguments; if you want a function
to accept only a certain type of argument, you must check the type
explicitly using a suitable predicate (see section Type Predicates).
Buffers contain fields not directly accessible by the Lisp programmer. We describe them here, naming them by the names used in the C code. Many are accessible indirectly in Lisp programs via Lisp primitives.
name
save_modified
modtime
auto_save_modified
last_window_start
window-start
position in the buffer as of
the last time the buffer was displayed in a window.
undo_list
syntax_table_v
downcase_table
upcase_table
case_canon_table
case_eqv_table
display_table
nil
if it doesn't
have one. See section Display Tables.
markers
backed_up
mark
markers
. See section The Mark.
mark_active
nil
if the buffer's mark is active.
local_var_alist
keymap
overlay_center
overlays_before
overlays_after
Windows have the following accessible fields:
frame
mini_p
nil
if this window is a minibuffer window.
buffer
dedicated
nil
if this window is dedicated to its buffer.
pointm
start
force_start
nil
, it says that the window has been
scrolled explicitly by the Lisp program. This affects what the next
redisplay does if point is off the screen: instead of scrolling the
window to show the text around point, it moves point to a location that
is on the screen.
last_modified
modified
field of the window's buffer, as of the last time
a redisplay completed in this window.
last_point
left
top
height
width
next
nil
in a window that is the rightmost or bottommost of a group of
siblings.
prev
nil
in a window that is the leftmost or topmost of a group of
siblings.
parent
hscroll
use_time
get-lru-window
uses this field.
display_table
nil
if none is specified for it.
update_mode_line
nil
means this window's mode line needs to be updated.
base_line_number
nil
.
This is used for displaying the line number of point in the mode line.
base_line_pos
nil
meaning none is known.
region_showing
nil
.
The fields of a process are:
name
command
filter
nil
.
sentinel
nil
.
buffer
pid
childp
nil
if this is really a child process.
It is nil
for a network connection.
mark
kill_without_query
nil
, killing Emacs while this process is still
running does not ask for confirmation about killing the process.
raw_status_low
raw_status_high
wait
system call.
status
process-status
should return it.
tick
update_tick
pty_flag
nil
if communication with the subprocess uses a PTY;
nil
if it uses a pipe.
infd
outfd
subtty
nil
.)