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5720 Introduction to Applied Math II:
Calculus of Variations, Equations of Physics, and Games
Addressed to graduate and senior undergraduate students in math,
science, and engineering. Grade is based on several homework assignments
and a course project.
Course's web page: www.math.utah.edu/~cherk/teach/appl-math2002.html
Text:
Robert Weinstock. Calculus of Variations with Applications to Physics and
Engineering. Dover, 1974.
Internet notes: (URL will be posted)
Instructors notes (will be distributed).
Recommended advanced reading:
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I.M. Gelfand and S.V. Fomin. Calculus of variations. Prentice-Hall, 1963.
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Andrej Cherkaev. Variational Methods for Structural Optimization. Springer
NY, 2000.
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R. Duncan Luce and Howard Raiffa. Games and Decisions. Dover, 1989.
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Herbert Gintis. Game Theory Evolving. Princeton University Press,
2000.
The desire for optimality (perfection) is inherent for humans. The
search for extremes inspires mountaineers, scientists, mathematicians,
and the rest of the human race. Theory of extremal problems is a mathematical
reflection of this noble desire. It formulates and answers the question:
What function -- curve or surface -- is the "best?" or: Why there
is no "best" solution at all? Deep and elegant methods of Calculus of Variations
were originated by Bernoulli, Newton, Euler and actively developed for
the last three centuries.
Variational problems also root in natural laws of physics. The general
principle by Maupertuis proclaims: "If there occur some changes
in nature, the amount of action necessary for this change must be as small
as possible." This principle is responsible for many philosophical
speculations. We use natural variational principles to derive and comment
on basic equations of physics and mechanics.
The minimax and Game theories address another basic human passion: Gambling
and decision making. This theory, originated in 30-s by Von Neumann and
Morgenstern, is now widely used in economics, biology, political and military
science.
Preliminary Sillabus:
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Basic techniques of Calculus of Variations (2 weeks)
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Some classical inequalities
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Euler equations (classical examples: brahistohrone and geometrical optics,
minimal surface of revolution)
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Restricted problems (isoperimentic problem and catenoid problem)
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Legendre and Weierstrass tests (strong variation, distinguishing max from
min)
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Variation of the interval and boundary conditions
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Hamiltonian: Symmetries and invariants (conservation laws)
(1 week)
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Duality and Legendre-Young transform. (1 week)
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Multivariable variational problems: (2 weeks)
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Reminder of multivariable calculus: Green and Stokes theorems.
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Euler-Lagrande equations (minimal surfaces, bubbles),
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Differential constraints and integrability, duality.
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Direct methods and Finite elements.
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Variational principles: (3 weeks) (Do we live
in an "optimal" world?)
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Conductivity; Stokes flow.
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Elasticity.
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Eigenvalues and vibrations (Rayleigh principle)
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Dissipative media (Minimal principles for complex-valued variables)
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Schrodinger equations
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Ill posed variational problems: "Solving" problems without solutions
(2
weeks)
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Why some problems are ill posed and how to address them?
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Applications: Structural optimization and phase transitions.
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Inverse problems and Regularization
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Introduction to Games and minimax problems (2
weeks)
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Zero-sum and Non zero-sum games (poker and military games)
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Cooperative games and markets (How to fairly divide a treasure)
Related URLs:
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My
Methods of Optimization page
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Links and JAVA
examples of optimal curves by Alexey Ivanov
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Chronology
of the game theory by Paul Walker
Class Announcements
Homework 1. Basic technique
R. Weinstock
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p. 44 exersis 2;
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p. 44 exersis 3;
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p. 45 exersis 4;
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p. 46 exersis 7;
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p. 47 exersis 13;
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p. 47 exersis 14.
Homework 2. Isoperimentric system. Optimal control problems
R. Weinstock
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p. 62 exersis 1;
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p. 62 exersis 2;
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p. 65 exersis 9;
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p. 65 exersis 10;
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p. 65 exersis 11.
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Formulate the isoperimetric problem as a problem of optimal control. Solve.
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Formulate and solve the following control problem:
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A mass is initially (t=0) at rest (x(0)=x'(0)=0). What force $F=F(t)$ must
be applied to the mass to move it as far as possible at the final time
$t=1$ (x(1) -> max) if (1) the speed of the mass in the final time must
be zero, (2) the absolute value of the force is less that one all the time:
$ | F(t) | \leq 1 $, forall $ t \in [0, 1]$?
Class Notes (supplements to the textbook)