Mathematical Biology Seminar
Manfred Milinski, Max-Planck-Institute for Limnology, Plon
Wednesday, April 4, 2007
2:55pm LCB 219 Reputation and punishment in human
public goods games
Abstract:
The problem of sustaining a public resource that everybody is free to
overuse emerges in many social dilemmas. Public goods experiments
usually
confirm that the collective benefit will not be produced. Because
individuals and countries often participate in several social games
simultaneously, the interaction of these games may provide a
sophisticated
way by which to maintain the public resource. Indirect reciprocity,
'give
and you shall receive', is built on reputation and we found that it
can
sustain a high level of cooperation. We show, through alternating
rounds
of public goods and indirect reciprocity games that the need to
maintain
reputation for indirect reciprocity maintains contributions to the
public
good at an unexpectedly high level and leads to high profits for all
players. Directly punishing defectors can also induce cooperation in
public goods games although it incurs salient costs both for the
punisher
and the punished while reputation mechanisms discipline by withholding
action immediately saving costs for the "punisher". Consequently
costly
punishment should become extinct in environments in which effective
reputation building is possible. We study experimentally the
interaction
between punishment and reputation building and the consequences for
cooperative efficiency in public goods games.
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