Cleanups are a structured way to deal with things that need to be done
later. When your code does something (like malloc
some memory, or open
a file) that needs to be undone later (e.g. free the memory or close
the file), it can make a cleanup. The cleanup will be done at some
future point: when the command is finished, when an error occurs, or
when your code decides it's time to do cleanups.
You can also discard cleanups, that is, throw them away without doing what they say. This is only done if you ask that it be done.
Syntax:
struct cleanup *old_chain;
old_chain = make_cleanup (function, arg);
char *
) later. The result, old_chain, is a handle that can be
passed to do_cleanups
or discard_cleanups
later. Unless you are
going to call do_cleanups
or discard_cleanups
yourself,
you can ignore the result from make_cleanup
.
do_cleanups (old_chain);
make_cleanup
returned old_chain.
E.g.:
make_cleanup (a, 0); old = make_cleanup (b, 0); do_cleanups (old);will call
b()
but will not call a()
. The cleanup that calls a()
will remain
in the cleanup chain, and will be done later unless otherwise discarded.
discard_cleanups (old_chain);
do_cleanups
except that it just removes the cleanups from the
chain and does not call the specified functions.
Some functions, e.g. fputs_filtered()
or error()
, specify that they
"should not be called when cleanups are not in place". This means
that any actions you need to reverse in the case of an error or
interruption must be on the cleanup chain before you call these functions,
since they might never return to your code (they `longjmp' instead).