typedef bfd
A BFD has type bfd
; objects of this type are the
cornerstone of any application using BFD. Using BFD
consists of making references though the BFD and to data in the BFD.
Here is the structure that defines the type bfd
. It
contains the major data about the file and pointers
to the rest of the data.
.
struct _bfd
{
/* The filename the application opened the BFD with. */
CONST char *filename;
/* A pointer to the target jump table. */
const struct bfd_target *xvec;
/* To avoid dragging too many header files into every file that
includes `bfd.h
', IOSTREAM has been declared as a "char
*", and MTIME as a "long". Their correct types, to which they
are cast when used, are "FILE *" and "time_t". The iostream
is the result of an fopen on the filename. */
char *iostream;
/* Is the file descriptor being cached? That is, can it be closed as
needed, and re-opened when accessed later? */
boolean cacheable;
/* Marks whether there was a default target specified when the
BFD was opened. This is used to select which matching algorithm
to use to choose the back end. */
boolean target_defaulted;
/* The caching routines use these to maintain a
least-recently-used list of BFDs */
struct _bfd *lru_prev, *lru_next;
/* When a file is closed by the caching routines, BFD retains
state information on the file here: */
file_ptr where;
/* and here: ("once" means at least once) */
boolean opened_once;
/* Set if we have a locally maintained mtime value, rather than
getting it from the file each time: */
boolean mtime_set;
/* File modified time, if mtime_set is true: */
long mtime;
/* Reserved for an unimplemented file locking extension.*/
int ifd;
/* The format which belongs to the BFD. (object, core, etc.) */
bfd_format format;
/* The direction the BFD was opened with*/
enum bfd_direction {no_direction = 0,
read_direction = 1,
write_direction = 2,
both_direction = 3} direction;
/* Format_specific flags*/
flagword flags;
/* Currently my_archive is tested before adding origin to
anything. I believe that this can become always an add of
origin, with origin set to 0 for non archive files. */
file_ptr origin;
/* Remember when output has begun, to stop strange things
from happening. */
boolean output_has_begun;
/* Pointer to linked list of sections*/
struct sec *sections;
/* The number of sections */
unsigned int section_count;
/* Stuff only useful for object files:
The start address. */
bfd_vma start_address;
/* Used for input and output*/
unsigned int symcount;
/* Symbol table for output BFD (with symcount entries) */
struct symbol_cache_entry **outsymbols;
/* Pointer to structure which contains architecture information*/
struct bfd_arch_info *arch_info;
/* Stuff only useful for archives:*/
PTR arelt_data;
struct _bfd *my_archive; /* The containing archive BFD. */
struct _bfd *next; /* The next BFD in the archive. */
struct _bfd *archive_head; /* The first BFD in the archive. */
boolean has_armap;
/* A chain of BFD structures involved in a link. */
struct _bfd *link_next;
/* A field used by _bfd_generic_link_add_archive_symbols. This will
be used only for archive elements. */
int archive_pass;
/* Used by the back end to hold private data. */
union
{
struct aout_data_struct *aout_data;
struct artdata *aout_ar_data;
struct _oasys_data *oasys_obj_data;
struct _oasys_ar_data *oasys_ar_data;
struct coff_tdata *coff_obj_data;
struct ecoff_tdata *ecoff_obj_data;
struct ieee_data_struct *ieee_data;
struct ieee_ar_data_struct *ieee_ar_data;
struct srec_data_struct *srec_data;
struct tekhex_data_struct *tekhex_data;
struct elf_obj_tdata *elf_obj_data;
struct nlm_obj_tdata *nlm_obj_data;
struct bout_data_struct *bout_data;
struct sun_core_struct *sun_core_data;
struct trad_core_struct *trad_core_data;
struct som_data_struct *som_data;
struct hpux_core_struct *hpux_core_data;
struct hppabsd_core_struct *hppabsd_core_data;
struct sgi_core_struct *sgi_core_data;
struct lynx_core_struct *lynx_core_data;
struct osf_core_struct *osf_core_data;
struct cisco_core_struct *cisco_core_data;
struct versados_data_struct *versados_data;
PTR any;
} tdata;
/* Used by the application to hold private data*/
PTR usrdata;
/* Where all the allocated stuff under this BFD goes */
struct obstack memory;
};